While Bran flirts with Hilda in the caves below Castle Wittgenstein. The rest of the party (fresh from their prison break) flirt with death when they decide to break back in to the jail to retrieve their belongings and tackle an Ogre. WFRP3, Actual Play
Our party end up as jailbirds and find that life inside is shit. Literally. Hard to say which is worse. Torture at the hands of an Ogre or Prison food. WFRP3, Actual Play
Dinner at Rousseau's house with Lady Margarite Wittgenstein takes a turn for the worst as first Gustav starts singing and later the after dinner conversations but everybody to sleep. WFRP, Actual Play.
Is there a doctor in the house? Or a rat catcher in the doctors house? Rousseau comes to the aid of one of the party and also invites them all to come for dinner with him and Lady Magritte. WFRP, Actual Play
Trouble with the Wittgenstein guards sees Falco breaking and entering and the rest of the party ambushing and murdering. All in a days work. Live Play, WFRP
The party find some tunnels beneath the temple and most realize that they dig subterranean life, Gustav worries about disappearing up Hargrin's dwarven tunnel. Actual Play, WFRP
The party investigate strange goings on in the blighted village of Wittgendorf, where mutations are rife and when it comes to livestock, 2,3,4 or even 15 heads are better than one.
Hargrin the Troll Slayer finally tracks down a River Troll but will he find peace in a glorious death or face the disappointment of a continued existence having to endure endless monologues from Bran the Amber Wizard? Stay tuned to find out.
The Wizard's musings and Sigmar's sausage all point to Wittgenstein, meanwhile the Troll Slayer picks up the rancid scent of a River Troll and likes it. Actual Play, WFRP
Still mourning the loss of Smof the Ogre, the party (and Hargrin especially) become distracted from matters at hand by the scent of a River Troll. Actual Play, WFRP
Another trip to Unterbaum and another encounter with the Cult of the Purple Hand sees Gustav's beard sabotaged. Gustav has one thing in common with Dwarfs. Mess with his woman at a push but mess with his beard at your peril. Live Play, WFRP
The party return to Unterbaum but the previously idyllic peace has been shattered and Bran is now homeless and with only our party to rely on he's royally screwed. WFRP3, Actual Play
The Apothecary's brush with Skaven pushes him to the edge of insanity while one member of the party keeps a watchful eye (or three) on mutant events. WFRP, Actual Play
Fresh from the Skaven attack the group have a bone to pick with some undead skeletons and a soundly sleeping Falco. WFRP, Actual Play
The party are visited by an apparition that wants her bones to be buried and soon after by Skaven who wish to break their bones and bury them. Enter Leeroy Jenkins.
Buckets more white-water fun as the party continue to struggle with the rapids and they suddenly have visitors when a hungry pack of wolves come looking for food. WFRP, Actual Play
The journey to the Barren Hills promises to be a tortuous one and our party are prepared for anything that's thrown at them...apart from a spot of canoeing. WFRP, Actual Play
Exhausted, robbed and feeling blue (particularly Gustav) the parties stay in Kemperbad is thankfully fleeting. But they'd be much happier to leave if only the next stop wasn't The Barren Hills. Actual Play, WFRP3
The goblins of Herzen's Tower are no more but the search for Etelka continues and Ripwise's mystery pie ingredient is revealed.
A tale of goblins, grease and Ghur! The gobbos have moved into Etelka's Tower and it falls to our party to evict them with the help of an Amber Wizard, the Dwarfs of Khazid Slumber and a mystery stranger. Live Play, WFRP
A confrontation with goblin leader Gutbag Throat-Stottler is settled in the unlikeliest of ways when a mysterious Raven appears from nowhere and Ripwise the Halfling goes more than half crazy.
Herzen's Tower has been taken over by goblins and it falls to our intrepid bunch to clear the tower and it's ladies frock wearing goblin leader. Yes, you heard that right. Live Play, WFRP
The lazy, drunken dwarfs of Khazid Slumbol are the unlikely prime suspects in the recent farm massacres. But the party suspect other more green skinned creatures living at Black Peak Mine are the culprits. Thar be gobbboes in them thar mines!
The sound of snoring fills the air as the party pulls into Kemperbad. The lethargy-inducing pox lies heavy on them. but you snooze you lose as they say so our pie-eating party press on leaving Sleeping Beaty (Smof) behind in the Temple of Shallya. WFRP, Live Play
With their foe vanquished the party find a magical pentagram of some kind but find themselves just one key short of being able to open it. After much head scratching and hours of searching they give up and resume their pursuit of Etelka Herzen. WFRP, Live Play.